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KodeLife - Real-time GPU shader editor

  • Project showcase
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KodeLife - Real-time GPU shader editor
[Texte disponible uniquement en anglais] KodeLife is a real-time GPU shader editor for Mac/Windows/Linux by Hexler Heavy Industries.

The tool began life as a 2011 as a personal project to create a live-code performance tool but has since developed into a cross-platform, professional authoring and performance application for VJs, game developers and creative coding enthusiasts.

In this showcase we will briefly show the inspiration and history of how the application was born, demonstrate some common and advanced capabilities and use-cases and present a preview of some future features that are not yet part of the publicly available version.

https://hexler.net/kodelife

Durée (minutes)

20

Ce qui est necessaire

Projection (HDMI/VGA input)
Microphone / amplification

Ce que les artistes apportent

Laptop

  • Project showcase

Auteurs

Hexler
Hexler

Japan Tokyo

Dan F
Dan F

Hong Kong

Événements

LPM 2019 Rome
LPM 2019 Rome
samedi, 04 mai 2019