In this introduction to Visual Live-Coding I am presenting a tool that I developed to do on-the-fly live visual programming using GPU shaders, which can be made to react to sound, images or input devices to create live-synthesized, real-time images as a performance.
The live-coding aspect in turn enables one to experiment and playfully explore what certain simple changes to numbers and code do, and receive instant visual feedback in the output image. I hope that this can make an advanced subject like GPU Shader progamming approachable and fun to explore in a creative way, and can serve as a start to dive more deeply into using high-end, modern graphics techniques for digital art.
Ce site Web utilise des cookies pour améliorer votre expérience. Nous supposerons que vous êtes d'accord avec cela, mais vous pouvez vous désinscrire si vous le souhaitez.J'accepteEn savoir plus sur la confidentialité