À propos de
[Texte disponible uniquement en anglais] This performance is a presentation of some of the work done by the mexican audio-visual collective Rorscach_3.2 in the 5 years of their trajectory.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
Les données
- Nom de fichier: vendo-violin-chino__mp4.mp4
- Taille du fichier: 108.44 MB
- Durée du fichier: 00:05:34
- Dimensions vidéo: 480x360
Les catégories
- PERFORMANCES
À propos de
[Texte disponible uniquement en anglais] This performance is a presentation of some of the work done by the mexican audio-visual collective Rorscach_3.2 in the 5 years of their trajectory.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
On the visual side will be audio-reactive images based on on algorithmic and scientific ideas: physical systems, quantum chemistry, digital signal processing and computational geometry.
While the audio will be based on electroacoustic compositions, livecoding and chiptunes sounds.
It's going to be pretty crazy.
All our sounds visuales are custom software made with Supercollider, Pure Data, Processing, Openframeworks and Cinder.
Performances
![Rorschach_3.2](https://avnode.net/warehouse/performances/2013/03/400x225/rorschach-header2_0_png.jpg)
Rorschach_3.2
![Rorschach 3.2](https://avnode.net/warehouse/users/2013/03/100x100/402790_1734606622024_1204054807_n_0_jpg.jpg)
Rorschach 3.2
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