À propos de
[Texte disponible uniquement en anglais] Branching from generative art, this set's visuals are created by translating pure, playful concepts into set parameters, then implementing them into a realtime programming language and audio-reactive code. Such geometric, graphical elements as cubes, polygons, and lines overlap and converge to form more complex patterns and textured environments organically generated by audio input.
These 3D objects and environments are then modified in real time by both artist and artificial intelligence patches, all the while continually interacting with audio data input, thus creating layered visual soundscapes of out of intangible concepts and code.
These 3D objects and environments are then modified in real time by both artist and artificial intelligence patches, all the while continually interacting with audio data input, thus creating layered visual soundscapes of out of intangible concepts and code.
Les données
- Nom de fichier: amplitudemodulation_140301_02-h264-for-ipod-video-and-iphone-640x480_m4v.mp4
- Taille du fichier: 43.07 MB
- Durée du fichier: 00:02:06
- Dimensions vidéo: 640x360
Les catégories
- PERFORMANCES
À propos de
[Texte disponible uniquement en anglais] Branching from generative art, this set's visuals are created by translating pure, playful concepts into set parameters, then implementing them into a realtime programming language and audio-reactive code. Such geometric, graphical elements as cubes, polygons, and lines overlap and converge to form more complex patterns and textured environments organically generated by audio input.
These 3D objects and environments are then modified in real time by both artist and artificial intelligence patches, all the while continually interacting with audio data input, thus creating layered visual soundscapes of out of intangible concepts and code.
These 3D objects and environments are then modified in real time by both artist and artificial intelligence patches, all the while continually interacting with audio data input, thus creating layered visual soundscapes of out of intangible concepts and code.
Performances
Generative Soundscape
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